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revealing yet again another slider, use that slider aswel to reveal disc covered in Roman numerals, take it. Go to the left chair to the eagle move it aside to reveal a slider, slide it down in order for us to access the upper part of the chair. Now go back to the table and use your Oculus Perpetua to go back in time. After doing so slide the little button on the front side to the left so that the upper lid opens up. For now lets close the front lid and examine it so that you can get another clue for your journal. zoom out and move to the left of the little gazebo, you will see a device with a lever when you turn the lever the plant moves. Your character will make a note about it in your journal.Īfter finishing that the pinecone structure will close down into the table again and reveal a Part of a Mechanism, pick it up.
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Turn it once from left to right, and then from up till bottom, only thing you have to do now is move the arrow pieces up or down so that the little balls will be aranged the same way the fruits on the tree at the back are. When you have put the pieces on the correct side the pinecone structure will open up and reveal an abacus. Slide the moveable objects accordingly to the symbols and line them up. Press the little spot on the pinecone that is a little bit lighter than the rest indicating wearģ other pinecone points eject from the main structure, pull them to reveal the mechanism under the pinecone, that has moveable objects and symbols. A metal structure resembling a pinecone rises from within the table. Place this crank on the middle of the table that has the same shape as your crank and start turning it. Examine the Prayer Nut in your inventory to find a crank shaped as a star. You arrive in a labyrinth in Santa Maria delle Grazie and you will be having a small cutscene with Leonardo Da Vinci after the short talk turn around and read the letter on the table, after that move aside the pillow on the right of the table to pick up a Prayer Nut. At the end you will receive a notebook and the chapter is complete. Wait till he leaves and go into the opened door infront of you. Go left and up the stairs, open the door a guard would be standing there. Drag its mouth down so a new passage will open. Take the stone head and place it on the wall on the left of the little box that you have opened before. You will go back to the present and are able to pick up the stone head. Pick up the Oculus Perpetua this device makes you go back to the past, use it and go back into the past, notice how the gargoyle is still operational at that time, turn it off by turning the lever. turn the sections of the dome so that the patterns line up, I unfortunately wasnt fast enough to get a screenshot of it but make sure that you see a flower on the left. Use the latter on top of the strange looking ball to release its locks. Use the plated object on the top of the chest so that it opens up, you will receive a letter and a burnished brass cone. turn the 3 dials so you can open the front of the box, you will receive a gold and silver-plated object. Go to the next section of the room, and zoom in on the box on the left. Open the hatch in front of you so you can enter the bigger sewer area.Ĭross the bridge and open up the little lever that is on that side, use it so the gate to the next area is open. Place the torture device in the hole in the ground and lower the shackles to the ground and attach it to the device, higher the shackels again, when the lever breaks use the wooden spoon to fix it.
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Examine the torture part and drag the curiously shaped screw on top of it.
#THE HOUSE OF DA VINCI 2 CHAPTER 5 WALKTHROUGH PLUS#
Notice that there is a plus icon on the bottom right of this item?, it means that you can combine something with this item. You will gain a piece of a torture device. and use it on the wooden barrel on the right side of the room you just came into. Use the key onto the keyhole, go through the door and pick up the curiously shaped screw that is in a little niche on the left. Zoom in on the door and drag the key on top of the square looking rivet to open up the keyhole. Pick up the wooden spoon aswel as you are going to need it later. Examine the leather case that you just got. You will learn that you can examine certain items that you picked up. Your warden gives you something, click on it to pick it up. You wake up a in a cell in Ferrera, the game tells you that you can look around if you hold and drag your cursor around. This part is mostly a tutorial you can skip this part of the guide if you feel like you dont need it.